Posts Tagged “Engineering”

My current company has for obvious business reasons got a serious interest in delivering a quality website experience during the World Cup and thus I’ve been spending a lot of time focused on our own performance and capacity management of late.

P&C is one of those 80/20 tradeoffs. There’s always more one can do or measure or test, equally getting the basics in place will deliver substantial benefit. I’d go further and argue that without a solid grasp of the basics, one cannot easily determine what else beyond that might be required. Here then are the basics that I’ve found myself repeating over and over:

  • Have an enquiring mind – anomalies are not to be ignored or dismissed on the basis of pure speculation. Determining root cause is essential to prevent surprises in production. Some recent examples:
    1. In one test we noticed that every so often we’d get a substantial blip in disk I/O on servers that should be processing entirely out of memory. Along with that blip there’d be a corresponding reduction in throughput, we could have ignored it, after all things sorted themselves out relatively quickly but we chose to investigate. All these servers were periodically running a cleanup job the developers were unaware of and had not factored into their capacity calculations. The implications for production would have been a regularly overloaded, badly performing website. We’ve since tuned the jobs, adjusted their schedules and increased our capacity to ensure we can always spread the load around enough to accommodate them.
    2. An examination of the distribution of load on the boxes behind our load-balancers revealed a higher than expected amount of variance in CPU and connections. A review of the application revealed that any particular user’s traffic is sticky to one box, unfortunate as it’s stateless, time for a code change. We also spent time looking at the monitoring infrastructure and discovered that in certain cases we’d get false reports of 100% CPU utilisation, that one will be fixed with an OS patch.
  • Gather the right data – there’s no value in allowing oneself to be limited by what is easily available via some set of tools people are comfortable with. One tool we were using had an unreasonably low ceiling on the number and rate of samples it could handle such that any graphs it produced showed hardly anything of the true profile of e.g. CPU utilisation, memory consumption or I/O. Forming any opinion about system behaviour in respect of load was going to be an exercise in speculation. We junked the tool and are looking for a replacement, in the meantime we’ve fallen back to making use of low level performance counters which we can sample local to the machine and whack onto disk for later analysis via scripts, opensource tools etc.
  • Design tests that support reasoning – One should indeed try and replicate production load behaviours to judge overall system behaviour. The challenge of such testing is that it can be difficult to relate performance data back to exactly what was going on during some period of a test and make a diagnosis or be confident of an improvement. There are a number of things we can do to improve the situation:
    1. Ensure tests are deterministic such that any given run can be compared against other runs. This isn’t as simple as it looks when e.g. you wish to gradually increase load at a fixed rate that is being produced by more than one box.
    2. Have tests produce sufficient logging that one can easily identify what was going on at particular points in the sampled data. Logging of course can actually affect test behaviour and that isn’t always desirable.
    3. Build additional tests that target particular user journey’s through the system. Doing this for all possible journey’s can be costly so it makes sense to focus on testing those which are most popular with users. These kinds of tests restrict the reasoning tree making analysis, diagnosis and solution identification much easier.
  • Measure what customers care about – they don’t care about CPUs, I/O or memory, they worry about things like response times. It is important to focus on maintaining a quality user experience not endlessly improving system efficiency. Considering user factors such as response times stops us expending huge effort on CPU utilisation when we should be focusing on say, network I/O, browser performance or reducing the amount of data we push to the browser before a page can render.
  • Beware of averages – it is very tempting to combine datasets via the use of averaging unfortunately such a practice can easily hide spikes that might be indicative of a problem. On more than one occasion an engineer has presented a graph that tracks the average CPU and a table that summarises min, avg and max. After which they’ve pronounced load testing was a success and yet they have no explanation for why the average is never more than 50% but the max is 100% and whether or not this is good or bad.

  • More than load – excessive focus on measuring the effect of a particular load can make us blind to another important metric, resource cost per unit of work – these are the collection of tests and analysis that help us understand what to tune and how much to keep our appetite for boxes and bandwidth reasonable. One simple thing teams can do per sprint (assuming you’re agile, why wouldn’t you be?) is point a profiler at each component and look for the low hanging fruit that is poor algorithm selection or inefficient code (e.g. repeated scanning of lists where a hashmap would be better or repeatedly computing something that could be cached).

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A programming language is a tool. These days in fact it’s more a toolbox as there’s an entire ecosystem associated with a language that makes it more or less suitable for a particular discipline (e.g. website development). There are many other tools beyond languages of course: CORBA, J2EE, SOAP, AJAX, Visual Studio .NET, Emacs etc

The obsession we have with our tools is verging on the sexual. We worship them, we endlessly compare them, we get excited about this or that extension. It drives much conversation in corridors and at conferences but it’s largely worthless because there’s no context.

Does a carpenter get excited about a saw, a power-drill or the latest hammer? Not really, because long ago they realised that whilst one must know how to make effective use of a tool and how to maintain it whilst it goes unused, what really matters is figuring out what the job itself actually is. This is the context that dictates which tools are appropriate.

We speculate about concurrency, we speculate about building websites, we speculate about writing this or that application but it’s all pointless until we actually set about a specific task with intent.

The smart techie has a good grasp of a wide range of tools, knows when to use them and ensures they have meaningful escape plans (that may never be implemented) in case the day comes when those tools turn out to be the wrong choice or need replacing. Most of all a smart techie puts thinking and planning well before worrying about tools.

In simple terms, we need to stop playing with our tools and focus on the real challenge, tackling real-world problems with elegant, simple, well thought out, maintainable, cost-effective solutions. Tools help you build such things but they aren’t the essence of it.

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As soon as we give something a name, it becomes open to abuse and misuse.

Vendors can claim they are doing it and support it, developers can claim they do it, use it or implement it. There are a bunch of ready examples: Agile, XP, SOA and REST. Naming something makes it easy to ignore or forget its underpinnings, the elements that deliver value.

As a martial artist, I’m familiar with this pattern of behaviour: various people claim to practice and teach authentic Silat, Karate, Kung Fu, Escrima and so on. Inevitably some of them are exposed as pretenders. One of the more notable martial artists, Bruce Lee was sufficiently concerned about this that he gave serious consideration to leaving his approach to martial art (Jeet Kune Do) unnamed*.

Is it worth naming things? Might we be better served by making our knowledge, approaches and philosophies visible for others without naming them to adopt or not as they see fit? Would it reduce the number of valueless certifications, buzzword cv’s and endless wars over which way is the way and who’s doing it right?


* Jeet Kune Do (1997) ‘Actually, I never wanted to give a name to the kind of Chinese gung fu that I have invented, but for convenience sake, I still call it “Jeet Kune Do”. However, I want to emphasize that there is no distinction between jeet kune do and any other kind of gung fu, for I strongly object to formality, and to the idea of distinction of branches.’

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I’ve spent a significant amount of my career helping to unpick messed up architectures and wondering how they ever come to be. Certainly it can’t be because they’re appealing to work with:

  1. Making changes becomes increasingly expensive – make one small change and it spiders into changes across many other areas and gets into corners one least expects.
  2. Replacing components of the system because for example they’re no longer supported, don’t perform adequately or can’t scale requires significant reverse engineering to understand dependencies etc.
  3. It only takes one piece of the system failing to bring everything to its knees.
  4. Isolating the root cause of a bug takes significant amounts of effort because it’s difficult to quickly eliminate large chunks of the system.

More often than not it’s believed (I’m guilty) these systems come into being through incompetence or indiscipline on behalf of the developers involved but I think there’s maybe another contributory factor: Much of the advice on design and architecture is couched in terms of design from scratch, there’s less guidance in regard to working with an existing architecture.

The result is that when developers start out building a system they have a lot of advice they can apply but as it grows, it becomes more difficult to apply the advice and discern what changes are appropriate, so the architecture unravels. Is there a way to avoid this unravelling? I believe there is and it’s derived from the process for fixing up an errant architecture.

These architectures have smells equivalent to the code-level examples Fowler discusses in his book on refactoring such as:

  1. Some area of the system is too tightly coupled, making changes harder.
  2. Some part of the system contains an assumption that there is only one resource of some type (e.g. a database) limiting scaling.
  3. Many components of the system are reliant upon one key component being constantly available such that if it fails, nothing works.

Having identified these smells we need to perform appropriate cleanup which, for the list of examples above might include:

  1. Placing additional APIs (interfaces) within the tightly coupled area of the system to reduce shared implementation knowledge and create well-bounded islands of data.
  2. Introducing a resource discovery pattern to abstract away the assumption of a single resource at a single address.
  3. Introducing concepts like acceptable staleness of data which allows caching for a period of time, eventual consistency which supports making updates and resolving the outcome at a later date or asynchronous operations.

It’s important to realise that in any substantial system we will be unable to eradicate a smell completely in a single update because it’s too risky. There will be many places in the code we might forget to patch up, a high likelihood we’ll miss something in testing, low probability we’ll get API designs exactly right etc. We must gradually introduce modifications over a period of time (months or even years) rather than perform significant rewrites. This isn’t as bad as it seems because no architecture is perfect for very long once it’s exposed to users. It also suggests that perhaps we need to focus on documenting techniques for gradual evolution of an architecture.

If we were to get better at spotting these architectural smells early (slight odour as opposed to horrific stench) and working to address them sooner than later it might be possible to avoid having a system’s architecture unravel, leading to something more sustainable.

Updated: to include additional commentary on APIs and perfection.

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A bad habit I’ve noticed in many a techie:

The tendency to thrash around and wildly speculate about the root cause of whatever production issue they’re facing. They tweak code and configuration following some random hypothesis or another, hoping that the issue will magically go away. It must surely be clear that this is a horribly inefficient way to solve a problem?

What’s required is data, data that we can use to home in on the source of the fault. We could wade through log files but this is inefficient and ought to be the last resort. Ideally we’d have some idea of what to look for beforehand.

Instrumentation is one tool we can use to guide our efforts. It can tell us things like how much memory is used, how much load there is, how many users are logged in, rate and types of request, cache hits etc.

Self-tests are also useful as they can exercise common operations, perform internal consistency checks and provide feedback on what’s working and not.

We can also get online memory dumps and there are tools like dtrace and tcpdump.

Given all these possibilities, why do we indulge in wild speculation? Perhaps it’s because we’ve foolishly left ourselves no choice:

  1. Instrumentation that should be a rich source of useful information is often limited to what is available from the operating system because we neglect to instrument our own code.
  2. As with instrumentation, we don’t make the time to implement self-test facilities.
  3. Only a few of us bother to learn about tools such as dtrace.
  4. Logging even if we could wade through it all is implemented in such a fashion that it cannot be turned on in production because the performance cost is too high.

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